Monday, 14 March 2011

Tara you are going to hate me :/

UPDATE THREE:

Just a couple of bits on the Marmot geometry that do not look right...





UPDATE TWO:

None of the controllers work on his tail, and also I think the right arm controls need looking at, they do not move the same way as the left I think this may be due to how it was mirrored or something.


UPDATE:

There are also problems with the legs, we can barely move them without it doing something like this, plus the extra attributes like Toe etc do not seem to work properly and deform the geometry really badly


There are a couple of problems with the arms...

When I select the outer control and rotate it the mesh on the body also deforms badly:


And when I tried the inside one and rotated it, the wrist goes like this:

Sunday, 13 March 2011

Weekend Sketches

Just a few pics from the weekend, sorry there isn't more I have been at work most of it :/





I thought the Marmot could either do some funky dancing where he is like moonwalking and spinning etc, or could do a waltz with the piece of chicken and spin it round. I will start testing both animations tomorrow to see which look funnier...



Friday, 11 March 2011

Textured Paper

I bought some textured paper on the way home yesterday, and took a few pics of a couple of sheets. David I think your camera would be far better than mine or I can try scanning them in. Just thought it would be good to use our own textures and these could be starting points for you to work into.




Wednesday, 9 March 2011

Here it is again.

I know I have show you all this before buts its a great example of something we could put togethor for are pitch.

experimentation


Eagle__UV_Texturing


Check out my blog for more pictures on UV mapping.

Added eyes and a test texture.


Ready for David to add a proper texture to it.......

Tuesday, 8 March 2011

Mongolian Rigging Four: Blend Shapes

All of the blend shapes:
Eyebrow shapes:
Eye shapes:
Mouth Shapes:
Nose shapes:
Just got to name them all properly then I will add them to the Mongolian scene in Maya and add the file to ADrive tonight :)

UPDATE: