Here is my Rigging update for the day :)
I have set up the majority of the skeleton with their controls, just got to work on the hands and the head.
How he is looking at the moment:
CHANGES TO MODEL:
I mirrored the joints from the left hand to make the right, and as you can see the hands are not the same size as these should be in the same position within the geometry as you can see above.
I can move the joints around to fit within the right hand geometry, but it would be better if the hands were the same which means mirroring the actual model.